i knew a beekeeper who told me that if you move the hive during the hive, when the bees are asleep that they will be unable to make their way back to the new location. Extrapolating from this, my game begins with the premise that the player is tasked with collecting these bees again.
I had intended that the text, which warps, would form a net to catch them, but the most i could manage at this stage was to have them stop, when approaching a vertex. So, when the bees all stop, the game ends. its pretty simple, but was a challenge to implement, being new to programming.